![]() How could it get too far out of hand exactly? The advanced template only adds ability bonuses and natural armor, which you won't benefit from with a polymorph effect, since you use those given by the spell or effect instead. If you are in a game (including PFS) where the GM is extremely restrictive on this then just put on you big girl panties and deal. Mechanically probably most of those options aren't better than existing ones, so you aren't really losing anything from that perspective. In reality though, even at the most restrictive this really isn't that big of a deal. It is an artifact of the designers using templates as a shortcut to build otherwise mundane creatures, and a rule that you can't use templates so people don't make up their own stuff breaking the game. What you can't do is 'make up your own' for example, I'll be an advanced wolf or something similar.Īs for the 'in game mythos' obviously there isn't one. That is certainly how I would run it in my games. I believe the intent was probably that if they specifically indicate an otherwise normal creature creature, such as a polar bear, is stated by using a template then you can wild shape into it as long as it would still be valid even though it has a template. If a player could generate their own advanced, templated version of whatever animal they wanted to turn into, wouldn't that get a little ridiculous?īut I agree that if Paizo releases it as its own "stand-alone" animal, regardless of being built by those rules, that it's fair game for wild shape.īut even that would require something written into the stat blocks, as there will be unique, templated animals with stat blocks that are not appropriate for players. Probably the whole thing would be solved by including a line somewhere to the effect of "this does not count as a templated monster for polymorph purposes, we're simply leaving out the statblock to save on page count". The fact that most variant monsters are just templated regular monsters is because they didn't want to remake statblocks for basically identical monsters. The "no templates" thing is just so players don't go bestiary diving for whatever perfect combination of templates gives them what they want. Well, space-saving laziness, but still cutting corners. It's a combination of limiting the power of druids and laziness. If you expand the polymorph restriction list to include things like vermin, for characters such as spellcasters using the vermin shape spells, you will find that more than half of the available vermin forms out there are illegal! There are lots of other sensible forms that are right out for no other reason than the game designers chose to use space-saving shorthand for some of their stat blocks.ĮDIT: Other forms that you'd think they'd be able to use, but can't, are as follows: These are merely the three examples that I chose. Sadly, polar bears are templated bears, and terror birds and megarapters are advanced creatures (not to be confused with the advanced template). Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature. Although many of the fine details can be controlled, your appearance is always that of a generic member of that creature's type. Polymorph Rules wrote: Unless otherwise noted, polymorph spells cannot be used to change into specific individuals.
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